The games have finally and literally begun. The Game of Thrones doesn’t retell the story of either the novel or the movie. Rather, you view Westeros through the eyes of two separate characters created just for this adventure, Alester Sarwyck and Mors Westford. Alester from Riverspring, Mors from the North. You’d get a whiff of the storyline from playing the game, and in here, the story is where it’s all at.
Dialogue choices determine how others react to your characters. You respond in conversations with whatever you most want to say and bear the consequences of your actions. Regardless of what card you play, the world changes slightly as you get deeper into the story, which is why the game has five different endings.
Enough of the story, let’s talk about the action. Action takes place in real time. To select an attack, you bring up a radial menu that slows everything down to a crawl but doesn’t pause the action. This system keeps you moving and attacking while still giving you just enough time to plan out your line of attack. Your character is loaded with different moves — defensive feints, offensive strikes, potions, and an assortment of other abilities.
Also, each character has a special ability that you can use to your advantage. Alester is a red priest who has an unhealthy obsession with fire. While Mors is a warg, so he can inhabit the body of his lovable dog.
Game of Thrones is focused mainly on the story, so fans would definitely find this game hard to pull away from.
Platforms: Xbox 360, PS3, PC